Home Page

FINAL FANTASY VI 1.1.1 - App Store




About FINAL FANTASY VI

Get FINAL FANTASY VI for 20% off the regular price! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the...

Get FINAL FANTASY VI for 20% off the regular price!

A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.

The War of the Magi caused magic to disappear from the world. A thousand years later, humanity relies on machines - until they find a young woman with mysterious powers. The magicite system allows players to customize which abilities, magic spells, and summons the party members learn. All the playable characters have their own stories, goals, and destinies. Journey through their interwoven fates in this sweeping melodrama.

The pinnacle of the FF series at the time of its release, FFVI remains critically acclaimed and beloved to this day.

-------------------------------------------------------------

■ Beautifully revived with new graphics and sound!
・Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.
・Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.
・Reimagined cinematic-style opera scene, complete with newly recorded vocal performances.

■Improved gameplay!
・Including modernized UI, auto-battle options, and more.
・Also supports game pad controls, making it possible to play using a dedicated gamepad UI when connecting a gamepad to your device.
・Additional boost features to expand gameplay options, including switching off random encounters and adjusting experience and magic AP gained multipliers between 0 and 4
・Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.

*One-time purchase. The app will not require any additional payments to play through the game after the initial purchase and subsequent download.
*This remaster is based on the original "FINAL FANTASY VI" game released in 1994. Features and/or content may differ from previously rereleased versions of the game.
*This version of the game has not had the BGM and font selection functionality available on on some platforms added.

[OS Compatibility]
iOS 13.0 or higher

[Applicable Devices]
iPhone 7 Plus, iPad (7th generation), iPad Air (3rd generation), iPad mini (5th generation) and higher

Feb 19, 2024
Version 1.1.1
The following bugs that started occurring after the previous update have now been fixed.

*Sometimes the information recorded in the monster bestiary for the “Holy Dragon” monster would be incorrect or disappear.

We sincerely apologise for any inconvenience that these issues have caused.



Previous Versions

Here you can find the changelog of FINAL FANTASY VI since it was posted on our website on 2023-05-24 06:42:21. The latest version is 1.1.1 and it was updated on 2024-04-25 16:10:36. See below the changes in each version.

FINAL FANTASY VI version 1.1.1
Updated At: 2024-02-19
Changes: Feb 19, 2024 Version 1.1.1 The following bugs that started occurring after the previous update have now been fixed. *Sometimes the information recorded in the monster bestiary for the “Holy Dragon” monster would be incorrect or disappear. We sincerely apologise for any inconvenience that these issues have caused.
FINAL FANTASY VI version 1.1.1
Updated At: 2024-02-19
Changes: Feb 19, 2024 Version 1.1.1 The following bugs that started occurring after the previous update have now been fixed. *Sometimes the information recorded in the monster bestiary for the “Holy Dragon” monster would be incorrect or disappear. We sincerely apologise for any inconvenience that these issues have caused.
FINAL FANTASY VI version 1.1.0
Updated At: 2024-01-30
Changes: Jan 30, 2024 Version 1.1.0 ■ Major new features *Assistance features have been added to the config. menu. These new features open up a wide variety of gameplay possibilities. They offer options such as applying a x0 to x4 modifier to the amount of EXP, gil or Magic AP obtained or turning enemy encounters off. *Support for game pads. It is now possible to play using a dedicated gamepad UI by connecting a gamepad to your device. > Game behaviour may experience instability on some lower-spec devices. ■ Other changes and adjustments *The following improvements have been made to adjust the overall balancing of magicite and the bonuses that improve specific statuses when levelling up while magicite is equipped. ・Raiden Str +2 ⇒ Speed +2 ・Alexander: None ⇒ Str +2 *The controls for the battle commands “Defend” and “Row” have been changed. It is now possible to select “Defend” by pushing the right direction or “Row” by pushing the left direction while selecting commands. *The “auto” icon is no longer shown on the battle screen as standard. *Some changes and adjustments have been made to game graphics. *Some changes and adjustments have been made to sound effects. *Several bugs have been fixed.
FINAL FANTASY VI version 1.0.6
Updated At: 2022-07-06
Changes: Jul 6, 2022 Version 1.0.6 Bringing you the main content of the update. ■ Alterations relating to battles *The following improvements have been made to adjust the overall balancing of magicite and the bonuses that improve specific statuses when levelling up while magicite is equipped. ・Quetzalli None -> +1 Speed ・Odin +1 Speed -> +2 Speed *The chance of stealing a rare item from monsters that can have two different item types stolen has been increased. *Slight adjustments have been made to the area of effect for magic and abilities used by some monsters. *The tempo when making repeated attacks in battle has been made faster. *An extra sequence has been added when wiped out in battle. ■ Alterations relating to maps and events *Changes have been made so that information about accessory shops, chocobo stables and inns is shown in the location information section on the world map screen. *Changes have been made so that when characters re-join the party after leaving, they will take up their previous position in the party formation, except under some special circumstances. *The trigger conditions and eligible trigger area have been altered for the event that occurs when Terra uses magic in the early part of the story, in order to make that event progress more naturally. *It has been changed so that a game over will always trigger if Banon is incapacitated when in the party, rather than just on specific maps. *Small adjustments have been made to some of the main character graphics. ■ Bug fixes The following bugs have been fixed. *Very rarely, battles would not progress correctly under specific circumstances. *Some enemies would act unnaturally under specific circumstances. *Sometimes odd actions would be initiated when using auto-battle under specific circumstances. *Sometimes the spell “Reraise” would not trigger or odd behaviour would occur after it did trigger. *Previously it became impossible to use “Mime” if the player skipped over entering a command to move the turn order to Gogo’s turn. *The “Dischord” ability should have been ineffective against enemies resistant to instant death but affected them normally. *Sometimes the “Flames of Rebirth” ability would not be cast by “Slots” or when using a “Magicite Shard”. *When using “Gil Toss” or “Superball” on multiple enemies, the damage against each one would be reduced. *The amount of gil owned would not be reduced after using “Gil Toss” if the player escaped from battle after the ability was used. *Instant death effects added to weapons would not trigger during counter attacks. *Magic from additional effects on weapons would not trigger during “Mug”. *Damage would be inflicted incorrectly when using “Mug” while having a dice type weapon equipped. This has now been fixed so that damage cannot be inflicted. *Sometimes the amount of damage inflicted would be reduced if a character who was dual-wielding equipped the weapon “Soul Saber” in their left hand. *The hit effect from the weapon “Lightbringer” would not trigger. *Sometimes some non-magical actions would also automatically fail while a character was affected by “Silence” or other status effects that prevent magic use. *Sometimes the progression of battle would become unnatural when an ally affected by the “Confuse” status performed specific actions. *When performing “Dance” while affected by the “Confuse” status, the enemy and allied targets would not be switched around and “Dance” would subsequently always miss. *Exp could be gained from monsters that spawn alongside bosses, even though they are not supposed to give EXP. *Items that are supposed to be stealable could not be stolen from “Ultima Buster”. *Sometimes a game over would not trigger when the party is wiped out on the Veldt under certain circumstances. *Umaro's fixed equipment would be removed when attempting the battles at the Coliseum in a specific order. Fixes to other minor bugs.


Related Apps

Here you can find apps that are similar with FINAL FANTASY VI.



Disclaimer

Official App Store Link


We do not host FINAL FANTASY VI on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

The App Store link for FINAL FANTASY VI is provided to you by apps112.com without any warranties, representations or guarantees of any kind, so access it at your own risk.

If you have questions regarding this particular app contact the publisher directly. For questions about the functionalities of apps112.com contact us.

BarCode2D-PNG


Click stars to rate this APP!

Users Rating:  
  0.0/5     0
Downloads: 55
Updated At: 2024-04-25 16:10:36
Publisher: SQUARE ENIX
Operating System: IOS
License Type: Free Trial